Who are we?

4ThePlayer is an award-winning creator of player-centric, innovative gambling games. Founded in July 2018 by a team of luminaries of the gaming industry, including Andrew Porter, Chris Ash and Henry McLean who have a combined 50+ years of gaming industry experience.

We have already been tipped for significant success, building a reputation for our forward-thinking approach to game design.

We hold a UKGC license, our first games were released in November 2019 and have been a great success!

Our Mission

Our goal is to create the most exciting games for players!

  • Exciting for gamblers – using the best math profiles
  • Concise engaging game mechanics – no confusing gameplay
  • Responsible gaming as the highest priority – protecting our players
  • Innovative themes, designs, and features – creating new experiences

Also, the best games for Casinos, built from the ground up with marketing in mind!

  • Big win potential in math
  • 100% Adult design – no childish themes or styles
  • Extensive and innovative marketing kits with memorable characters
  • Closely integrated with the latest platform and promotional tools

Our Team

Andrew Porter 4ThePlayer


Chris Ash

Director & Business Development

Thomaz Scalzilli 4ThePlayer

Creative Director

Henry McLean 4ThePlayer

Commercial & Marketing Director

Andrew Porter – CEO

With over 16 years of online gaming industry experience, Andrew Porter has held various senior management roles for leading online gaming companies. At Playtech he held the most senior content (online casino software design) role as the Casino Content Director responsible for the content strategy of 8 content studios (internal studios and industry-leading acquisitions) based over 10 different countries. Casino accounted for 50% of Playtech a FTSE 250 company revenues, circa €400M in 2017. He had significant M&A involvement in Playtech’s acquisition of 5 Content Studios. Andrew Porter recently was named in the Gaming Intelligence HOT 50, with the judges calling him a ‘product genius’.

Chris Ash – Director & Business Development

Chris studied Computer Science at Manchester University and was the founder of Ash Gaming, which at the time of its acquisition by Playtech in 2011 was the UK’s leading independent content development company. Chris subsequently worked for Playtech for three years heading up their open platform strategy across 25 different partners. He contributed to group content strategy and M&A, leading one acquisition and advising on others. He is an active angel investor and advisor to software companies.

Thomas ScalzilliCreative Director

Previously a partner of Brazilian based Bendito Design, Thomaz led the company from a local business to international recognition in the Latin American market. Working with clients such as Danone, Pepsico and Kellogg’s. Previous to that Thomaz worked in the film and advertising industry in the VFX department for companies like London based The Moving Picture Company, Escape Studios and Brazilian Zeppelin films.

Henry McLean – Commercial & Marketing Director

Henry has over 14 years’ experience in the gaming industry covering marketing and sales. He also has a wealth of experience in customer relations using a customer centric approach. Most recently working for Playtech PLC as Head of Product Marketing, responsible for marketing all products across the group and verticals. As well as planning and executing large (£250k-£500k) B2C promotions across the network in multiple markets. His experience is not only in FTSE250, starting in gaming at Ash Gaming establishing a brand and creating game exposure and sales for the then new startup.